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Is reality - a simulation? |
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The Science Channel series called “Through the Wormhole with Morgan Freeman asks how did people and all other life on Earth from stars to planets get here? Is there some sweet, wise old man in the sky sitting on a heavenly La-Z-Boy orchestrating everything around us, or is something else at work? |
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| Is reality nothing more than a sophisticated computer simulation? One of the main ideas of this theory is that, as you zoom in on a video game world (The Sims, World of Warcraft, Fable, etc.) things start to pixelate. No matter how good a game looks on your 360 or PS3, zoom in close enough and it all turns to pixely mush. Doesn’t the same thing happen in real life? | |||||||
A table may look totally flat or a billiard ball may look totally smooth, but if you zoom in - it breaks down into the tiny imperfections of the physical shape itself—microscopic cracks in the table, for example— Then it breaks down to the atomic and subatomic level where the breakdown continues until the physical world that you thought was solid and real - ISN'T! So, instead of your video game characters breaking down into individual pixels, you and I would break down into atoms and to even smaller-than-atom particles. |
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| If a computer software program is driving the pixels in your video game, is a sophisticated computer software program driving the pixels of our reality? The computer game software is binary code (2 digits) but our reality game is DNA 4 digit code. | |||||||
| Will Wright, the famed creator of SimCity and The Sims cliams that computing power has increased so fast that he can now create video games that show empathy. You’re happy when your Sim is happy, and you’re sad when your Sim is sad. | |||||||
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